GameInput 3.4 is Now Available
GameInput 3.4 added Raw HID report support, expanded motion and gyro data, live keyboard layout updates, and reliability improvements for Windows and Xbox development.
Read on Microsoft Game DevPublic technical writing
Writing about input APIs, controller and device input, Windows and Xbox platform software, and cross-platform developer workflows.
First-party articles authored during Alex’s work on input APIs at Microsoft. They show how he explains platform capabilities and changes to developers.
GameInput 3.4 added Raw HID report support, expanded motion and gyro data, live keyboard layout updates, and reliability improvements for Windows and Xbox development.
Read on Microsoft Game DevAn overview of using one input API for controller input across Xbox consoles and Windows PC, reducing cross-platform integration work.
Read on Microsoft Game Dev